Lets be honest, It never was what I wanted but due to time constrains and the fact that I need to turn it into a game I had to squish everything down. But now I can break it out and let it breathe and be free. There are still aspects I'm not happy with such as art style and texturing but I know that just takes time.
I'm going to be working on this game over the next couple of months just getting things working and making a really sound portfolio as well as show reel. I'm basically going to position myself as not only someone who can make games but can program as well. That way I'm not relying on any one person to complete my pipeline.
Anyone onto the Update.
So it Start out as an in class assessment, where we had to design some icon's for achievements etc. I have to say. GUI and Simple Icon's I don't know it's not my forte. But I tried never the less so I started playing around and ended up with a very simple style. Not overwhelming exciting but I tried to keep it all consistent.
|Brain Storming and Developement|
I'm thinking later on to see if I can animate GUI to the point that I want to rip the paper off the nails.